![]() Compared to how much coal and oil may end up costing, nuclear plants are good for mid- to -late game. Within a few turns, however, the fuel can get down to $7 or $8 for a single piece. ![]() Nuclear plants are great later on - early on, nuclear fuel is very expensive. I personally like moving into the East coast during phase 2. ![]() Also, with cheap connections, people might crowd around you and block you in, meaning you may have to expand two or three hubs away, and pay some steep connection costs. They're good, but don't overpay for them.īeware the East coast - there are lots of cheap connections in the East coast, which is great for expanding quickly, but if you buy lots of houses quickly, you'll be in first position, which means you'll be going last lots of the time. If the #37 shows up and it gets bid up to $60 or $70 quickly, think very hard about how much you'll be saving if you buy it. If you get lucky and can buy one at the end of the round for face value, go for it. Feel free to put the squeeze on people this way.ĭon't overpay for Enrvironmental plants - the environmental plants (the wind plants) are definitely a good buy, and everyone knows that. It may cost you a little extra to buy them, but anyone else needing those resources is going to have to pay that much more. If you are first to buy resources, consider buying the maximum amount. Pay attention to how quickly fuel sources will replenish at the end of the turn as well. Look at what everyone is buying - if you're playing 3rd in a 5 player game, and the first two players bought coal plants, consider going with a different fuel source, as coal could get expensive quickly if everyone is buying it. There really isn't a set strategy here, but a number of tips I've found useful from playing Power Grid, and I hope they can help you, too:
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